FMP: Decals

I started to look at my environment, I noticed that it looks plain with assets placed in there, so I decided to start creating decals to place. They were relatively easy to create and they add a great deal of detail to the environment.

HighresScreenshot00011

The yellow lines that are one the floor are to indicate where the inmates can stand, they not allowed to stand directly outside the cells and must stay behind the line unless they are crossing it to go inside their cell. The yellow lines are placed along the corridor to show where the inmates must walk when moving from one area to another.

HighresScreenshot00010

The phone decals on the wall indicate where the phones are located, they are constantly under surveillance from the guards. I created one full colour and one that is faded.

HighresScreenshot00012

The the scene being set after the deadly riot, there will be lots of blood that has dried up, so I created multiple blood splat decals to place around the area. I can place them on assets to show that the asset has been used as a weapon, in the image above, the blood on the seat shows that someone had hit their head hard on the steel seat.

HighresScreenshot00013

I needed an indication of which cell was where considering one of the cells is a big part of the area and the story. I created 16 decals ‘B-1 to B-16’, I faded most of them to show that they are a bit weathered and old.

Advertisements

~ by reeceharry on May 24, 2015.

Leave a Reply

Fill in your details below or click an icon to log in:

WordPress.com Logo

You are commenting using your WordPress.com account. Log Out / Change )

Twitter picture

You are commenting using your Twitter account. Log Out / Change )

Facebook photo

You are commenting using your Facebook account. Log Out / Change )

Google+ photo

You are commenting using your Google+ account. Log Out / Change )

Connecting to %s

 
vegetrouble.wordpress.com/

( Project Example)

subjectanomaly.wordpress.com/

The Final Major Project of Matt Lane

Reece Harrison

Year 3 Game Design HSAD Student

Sanctuary Games

David Smith - Games Designer, Gamer and Full Time Geek

Hms Hunter

From the Ashes

shevysupreme

A fine WordPress.com site

AS3 Game Tutorials

Complete Flash game tutorials in ActionScript 3

Kevin Holbrook's Blog

Student at Hull College - BA (Honours) Degree

dalehaughey

I am currently studying games design at the Hull school of art and design and this is the work i have been doing.

%d bloggers like this: