FMP: Cell Modular Kit

To create the cells of the prison, I will be creating a modular kit of walls, floor, door and ceiling as each cell will be the same size and look similar to each other. To make sure they are modular, I will have to make sure the pivot points are in the correct places so any rotation or movement won’t mess up the look of the room, as well as this I will need to make sure they all snap to the grid on all axis.

The exact pieces I have created  are a window wall, corner wall, large wall, small wall, door, door frame and metal strut. The metal strut is purely for aesthetic detail to show parts of the environment are supported.



~ by reeceharry on December 5, 2014.

Leave a Reply

Fill in your details below or click an icon to log in: Logo

You are commenting using your account. Log Out /  Change )

Google+ photo

You are commenting using your Google+ account. Log Out /  Change )

Twitter picture

You are commenting using your Twitter account. Log Out /  Change )

Facebook photo

You are commenting using your Facebook account. Log Out /  Change )


Connecting to %s

( Project Example)

The Final Major Project of Matt Lane

Reece Harrison

Year 3 Game Design HSAD Student

Sanctuary Games

David Smith - Games Designer, Gamer and Full Time Geek

Hms Hunter

From the Ashes


A fine site

AS3 Game Tutorials

Complete Flash game tutorials in ActionScript 3

Kevin Holbrook's Blog

Student at Hull College - BA (Honours) Degree


I am currently studying games design at the Hull school of art and design and this is the work i have been doing.

%d bloggers like this: