Paragon Project: Meeting the Client

Now that we have a client for our project, we can start to get a scope of the area we need to produce. Our client is John Netherwood, who is the Chairman of the Hull Civic Society, which is an organisation that focuses on “Promoting the Future and Protecting the Past” within Hull. In September, there are heritage tours all over Hull and John has asked us if we could display our project in the Hull History Centre during this time.

We had put our project up onto the projector to show John, as it was easier for everyone to see on the big screen. He seemed very impressed with what we had currently created and was interested in our project. As we are developing the level, we wanted to hear any thoughts and ideas from him, to see what he wanted to see. Mr Netherwood was interested in seeing the level populated with people, which would make it looked lived in and is something we had already began working on and researching.

As well viewing our level, John discussed where we will be exhibiting our project. It was good to meet our client after months of trying to find one and I feel that having this opportunity to show our environment to the public in such a relevant venue will be good for us and the public who are interested.

With the show a fair few months away, we have time to get the level looking full and atmospheric. We have many ideas to work on for the next coming months, with deciding if we want to try and incorporate some playability with the level. By possibly letting viewers grab a controller of some sort and walk around to area to see how it looks. After we finished chatting with Mr Netherwood, we discussed possibly getting a Oculus Rift to work with our level. Which would allow us to create a fully  immersive experience for the viewers.

Also with it being shown in a history centre, there will be many people that will have a great deal of knowledge of the time and the area, so we will need to keep on top of our research and get the accuracy of our level to the level it needs, as we don’t want people picking faults with our level when we show it.

All in all, our first meeting with the client was successful and getting to know what we was heading for has given us that extra drive for getting it looking ready and professional.

Advertisements

~ by reeceharry on April 9, 2014.

Leave a Reply

Fill in your details below or click an icon to log in:

WordPress.com Logo

You are commenting using your WordPress.com account. Log Out / Change )

Twitter picture

You are commenting using your Twitter account. Log Out / Change )

Facebook photo

You are commenting using your Facebook account. Log Out / Change )

Google+ photo

You are commenting using your Google+ account. Log Out / Change )

Connecting to %s

 
vegetrouble.wordpress.com/

( Project Example)

subjectanomaly.wordpress.com/

The Final Major Project of Matt Lane

Reece Harrison

Year 3 Game Design HSAD Student

Sanctuary Games

David Smith - Games Designer, Gamer and Full Time Geek

Hms Hunter

From the Ashes

shevysupreme

A fine WordPress.com site

AS3 Game Tutorials

Complete Flash game tutorials in ActionScript 3

Kevin Holbrook's Blog

Student at Hull College - BA (Honours) Degree

dalehaughey

I am currently studying games design at the Hull school of art and design and this is the work i have been doing.

%d bloggers like this: