Storyboarding: What and Why?

When it comes to creating films, games, concepts, adverts or animation; the developers will always create a storyboard for what ever they are creating.

A story board is a visual plan for your idea that you want to develop, helping with the development before getting down into the nuts and bolts of the creation, it will help show you what needs to be done and how things could look when it is eventually done. They can help show the progress of scenes throughout a film or game, or it can show the sequences of a single scene to show finer detail.

They are usually made up of 3 parts, the image, the description and the shot. The image will show a quick sketch of what that current shot is going to look like. The description could handle a few things like, what actions are happening, what dialog is being said (if any), if there are any effects, and what camera shot is being used.

We need to use storyboards for a few various reasons.

  • If you have an idea when in the film, animation or game design business, having a storyboard to show your boss or head of department is a great way to get your idea across. Not only does it show a brief visual demonstration of your idea but it will also show what actions or dialog could be used throughout.
  • They can and will save you a lot of time in the long run. As the storyboard will show what is happening, what camera shot is being used, where props and characters should be; resulting in a fluid and easy production.
  • It will make production a great deal easier. They will basically set the scene for you when you get down to creating it, showing all you need, it’s handy because you won’t forget any shots that need to be used because you have them all drawn and written down. Getting stuck and a quick glance at your storyboard will help.

Below is a short video on the storyboarding process for ‘Toy Story’, showing a designer pitching his storyboard to a group of people, so they can understand and visualise his idea.

Difference between Storyboards and Traditional Illustration

The differences between these two is that a storyboard will show what is happening within a scene, showing what camera angle is in each scene, what dialog is being said and what actions are taking place. While traditional illustration like a piece of concept art will show a very detailed area of a film or game, which could show hidden easter eggs within the backgrounds or characters of the concept art; they are usually made to show off the film, advert or game being made in a very detailed way.

references: http://www.dpcdsb.org/NR/rdonlyres/04A44470-C661-4E1F-8AE8-F7950C55D683/74360/StoryboardsLesson.pdf

http://goanimate.com/video-maker-tips/what-is-a-storyboard-and-why-do-you-need-one/

Advertisements

~ by reeceharry on February 5, 2013.

Leave a Reply

Fill in your details below or click an icon to log in:

WordPress.com Logo

You are commenting using your WordPress.com account. Log Out / Change )

Twitter picture

You are commenting using your Twitter account. Log Out / Change )

Facebook photo

You are commenting using your Facebook account. Log Out / Change )

Google+ photo

You are commenting using your Google+ account. Log Out / Change )

Connecting to %s

 
vegetrouble.wordpress.com/

( Project Example)

subjectanomaly.wordpress.com/

The Final Major Project of Matt Lane

Reece Harrison

Year 3 Game Design HSAD Student

Sanctuary Games

David Smith - Games Designer, Gamer and Full Time Geek

Hms Hunter

From the Ashes

shevysupreme

A fine WordPress.com site

AS3 Game Tutorials

Complete Flash game tutorials in ActionScript 3

Kevin Holbrook's Blog

Student at Hull College - BA (Honours) Degree

dalehaughey

I am currently studying games design at the Hull school of art and design and this is the work i have been doing.

%d bloggers like this: